Metro Bullet source code

I’ve updated the demo that shows the Bullet Physics Engine in a DirectX 11 Metro application to build in the Release Preview drop of Visual Studio (original blog post: http://www.taumuon.co.uk/2012/04/bullet-physics-and-directx-11-on-windows-8-metro.html ).

The code needs some tweaks – I need to change the manifest, and change some stuff over to Platform::Agile, but it builds and runs so I thought I’d get it out there.

The code is available at: https://github.com/taumuon/Metro-Bullet